| # | TMM | Owned | Type | POW | ACC | Description | |
|---|---|---|---|---|---|---|---|
| 1 | Recoil
Common
|
BRUTE
| 80 | 80 | User receives recoil damage. | ||
| 2 | Dish out
Uncommon
|
BRUTE
| - | 100 | When hit by a Physical Attack, user strikes back with 2x power. | ||
| 3 | Slug
Uncommon
|
BRUTE
| - | 100 | The slower the opponent, the stronger the attack. | ||
| 4 | Gambler
Rare
|
BRUTE
| 100 | 95 | If it misses, the user loses half their HP. | ||
| 5 | Haymaker
Ultra-rare
|
BRUTE
| 130 | 90 | If it misses, the user loses half their HP. | ||
| 6 | Prism
Legendary
|
CRYSTAL
| - | 100 | Inflicts 60 HP always. | ||
| 7 | Mesmerize
Secret-rare
|
CRYSTAL
| 140 | 90 | User must recharge next turn. | ||
| 8 | Enlightenment
Secret-legendary
|
CRYSTAL
| 150 | 100 | Raises Special Defense on first turn, attacks on second. | ||
| 9 | Crystalizer
Legendary
|
CRYSTAL
| 120 | 100 | User attacks for 3 turns but then becomes Glitched. Raises Special Attack. | ||
| 10 | Polish
Legendary
|
CRYSTAL
| - | - | Recovers 10 hp, heals afflictions, and resets all stat changes. | ||
| 11 | Sucker punch
Common
|
DARK
| 40 | 100 | Always attacks first. | ||
| 12 | Betrayal
Uncommon
|
DARK
| 60 | ? | Always hits. | ||
| 13 | Revenge
Uncommon
|
DARK
| 90 | 85 | User takes recoil damage. | ||
| 14 | Lights out
Rare
|
DARK
| 100 | 75 | May Drastically raise special attack. | ||
| 15 | Hex
Rare
|
DARK
| 120 | 100 | User takes recoil damage. | ||
| 16 | Overclock
Uncommon
|
DIGITAL
| - | - | Drastically raises user's Speed. | ||
| 17 | VPN
Uncommon
|
DIGITAL
| - | - | Drastically raises user's Special Defense. | ||
| 18 | IRC
Uncommon
|
DIGITAL
| - | - | Drastically raises user's Defense. | ||
| 19 | Hack
Common
|
DIGITAL
| - | 60 | Hacks opponent, causing a glitch. | ||
| 20 | Energy Beam
Uncommon
|
DIGITAL
| 90 | 100 | May lower opponent's Special Defense. | ||
| 21 | Brute Force
Uncommon
|
DIGITAL
| - | 100 | Inflicts damage 25-50% of user's Special Attack. | ||
| 22 | Firewall
Uncommon
|
DIGITAL
| - | - | Halves damage from Physical Attacks for 5 turns. | ||
| 23 | Regen
Uncommon
|
DIGITAL
| - | - | User is Glitched for 2 turns, but fully healed. | ||
| 24 | Log off
Ultra-rare
|
DIGITAL
| 100 | 50 | Attack, then tag in another Toshimon in same turn. | ||
| 25 | Defense Matrix
Ultra-rare
|
DIGITAL
| - | - | Halves damage from Special attacks for 5 turns. | ||
| 26 | Hash
Legendary
|
DIGITAL
| 120 | 100 | May glitch opponent. | ||
| 27 | Packet Loss
Rare
|
DIGITAL
| 100 | 100 | User recovers half the HP inflicted on an afflicted opponent. | ||
| 28 | Sinkhole
Common
|
EARTH
| 65 | 85 | May cause hesitation. | ||
| 29 | Earthshatter
Common
|
EARTH
| 50 | 90 | Hits twice in one turn. | ||
| 30 | Tunnel
Uncommon
|
EARTH
| 80 | 100 | Tunnels underground then attacks on next turn. | ||
| 31 | Frack
Uncommon
|
EARTH
| 100 | 100 | Power is doubled if opponent is Tunelled. | ||
| 32 | Tectonic shift
Rare
|
EARTH
| - | 30 | One-Hit-KO, if it hits. | ||
| 33 | Soulsuck
Rare
|
ETHER
| 40 | 100 | User recovers half the HP inflicted on opponent. | ||
| 34 | Haunt
Rare
|
ETHER
| - | 100 | Inflicts damage equal to user's level. | ||
| 35 | Vanish
Rare
|
ETHER
| - | 100 | Disappears for one turn. Glitches opponent. | ||
| 36 | Frighten
Ultra-rare
|
ETHER
| 130 | 90 | Charges on first turn, attacks on second. May cause hesitation. High critical hit ratio. | ||
| 37 | Ascension
Legendary
|
ETHER
| 120 | 95 | Flies up on first turn, attacks on second turn. | ||
| 38 | Hot hands
Common
|
FIRE
| 90 | 100 | May burn opponent. | ||
| 39 | Fireball
Common
|
FIRE
| 110 | 85 | May burn opponent. | ||
| 40 | Flame-nado
Common
|
FIRE
| 35 | 85 | Traps opponent, damaging them for 4-5 turns. | ||
| 41 | Blaze it
Rare
|
FIRE
| 80 | 100 | User recovers half the HP inflicted on opponent. | ||
| 42 | Combust
Uncommon
|
FIRE
| 80 | 100 | Charges on first turn, attacks on second. High critical hit ratio. | ||
| 43 | Size up
Common
|
FLEX
| - | - | Increases critical hit ratio. | ||
| 44 | Intimidate
Common
|
FLEX
| - | 100 | Lowers opponent's Attack. | ||
| 45 | Power up
Common
|
FLEX
| - | - | Raises user's Attack. | ||
| 46 | Interrogate
Common
|
FLEX
| - | 100 | Lowers opponent's Defense. | ||
| 47 | Berate
Common
|
FLEX
| 15 | 90 | Traps opponent, damaging them for 4-5 turns. | ||
| 48 | Bearhug
Common
|
FLEX
| 85 | 100 | May glitch opponent. | ||
| 49 | Morph
Common
|
FLEX
| - | - | Changes user's type to that of its first move. | ||
| 50 | Kick
Common
|
FLEX
| 70 | 100 | May glitch opponent. | ||
| 51 | Pocket Sand
Common
|
FLEX
| - | 100 | Lowers opponent's Accuracy. | ||
| 52 | Headlock
Common
|
FLEX
| 18 | 80 | Hits 2-5 times in one turn. | ||
| 53 | Meditate
Common
|
FLEX
| - | - | Raises user's Attack and Special Attack. | ||
| 54 | Guard
Common
|
FLEX
| - | - | Raises user's Defense. | ||
| 55 | Pump
Common
|
FLEX
| 70 | 100 | May cause hesitation. | ||
| 56 | Slap
Uncommon
|
FLEX
| 80 | 90 | May cause hesitation. | ||
| 57 | Lullaby
Rare
|
FLEX
| - | 75 | User rests, recovering 25% of max HP each turn it is asleep. | ||
| 58 | Modulator
Rare
|
FLEX
| - | - | User performs any move in the game at random. | ||
| 59 | Mime
Uncommon
|
FLEX
| - | - | Copies the opponent's last move. | ||
| 60 | Twinkle toes
Uncommon
|
FLEX
| - | - | Drastically raises user's Evasiveness. | ||
| 61 | Mimic
Rare
|
FLEX
| - | - | User performs the opponent's last move. | ||
| 62 | Coach
Rare
|
FLEX
| 40 | 100 | Doubles XP for the duration of the battle. | ||
| 63 | Swagger
Rare
|
FLEX
| 40 | 100 | Raises Attack. | ||
| 64 | Medpack
Rare
|
FLEX
| - | - | User recovers half its max HP. Only usable once per deployment. | ||
| 65 | Vibe Check
Rare
|
FLEX
| - | 85 | Drastically lowers opponent's Defense. | ||
| 66 | Self-Destruct
Rare
|
FLEX
| 200 | 100 | User faints. | ||
| 67 | Gain
Rare
|
FLEX
| - | - | User recovers half its max HP. Disabled for 3 turns. | ||
| 68 | 20 Savage
Rare
|
FLEX
| - | 90 | Always inflicts 20 HP. | ||
| 69 | Sleepwalker
Ultra-rare
|
FLEX
| - | - | Randomly uses any move if sleeping. | ||
| 70 | Drag
Uncommon
|
FLEX
| - | 95 | Drastically lowers opponent's Speed. | ||
| 71 | Clone
Uncommon
|
FLEX
| - | - | Uses HP to creates a clone that takes hits. | ||
| 72 | Throw
Uncommon
|
FLEX
| - | 90 | Always takes off half of the opponent's HP. Cooldown. | ||
| 73 | Pose
Uncommon
|
FLEX
| - | - | Drastically raises user's Attack. | ||
| 74 | Carbon copy
Rare
|
FLEX
| - | - | User takes on the form and attacks of the opponent. | ||
| 75 | Shoo
Rare
|
FLEX
| - | 100 | Force the opponent to switch Toshimon. | ||
| 76 | Flutter
Uncommon
|
HEART
| - | - | Drastically raises user's Defense. | ||
| 77 | Yawn
Uncommon
|
HEART
| - | 75 | Puts opponent and user to sleep. | ||
| 78 | Warm embrace
Rare
|
HEART
| 30 | 100 | Raises user's Sp. Attack when hit. | ||
| 79 | Love Potion
Rare
|
HEART
| - | 30 | One-Hit-KO, if it hits. | ||
| 80 | Heartbreak
Ultra-rare
|
HEART
| - | - | Must be used 3 separate times. The total damage absorbed on the first two times is doubled and inflicted on the opponent on the third use. | ||
| 81 | Takeaway
Ultra-rare
|
HEART
| - | 100 | Opponent can't use its last attack for a few turns. | ||
| 82 | Icemaker
Uncommon
|
ICE
| 110 | 70 | May freeze opponent. | ||
| 83 | Hail
Uncommon
|
ICE
| 90 | 100 | May freeze opponent. | ||
| 84 | Icy shards
Rare
|
ICE
| 25 | 95 | Hits 2-5 times in one turn. | ||
| 85 | Ice Shield
Ultra-rare
|
ICE
| - | - | User's stats cannot be changed for a period of time. | ||
| 86 | Blind
Uncommon
|
LIGHT
| - | 90 | Glitches opponent. | ||
| 87 | Electrecute
Uncommon
|
LIGHT
| 90 | 100 | May glitch opponent. | ||
| 88 | Energy Beam
Rare
|
LIGHT
| 110 | 65 | May glitch opponent. | ||
| 89 | Laserbeam
Ultra-rare
|
LIGHT
| 120 | 90 | May glitch opponent. | ||
| 90 | Mold spore
Common
|
PLANT
| - | 90 | Drains HP from opponent each turn. | ||
| 91 | Thorns
Uncommon
|
PLANT
| 55 | 95 | High critical hit ratio. | ||
| 92 | Overgrowth
Rare
|
PLANT
| 120 | 100 | Charges on first turn, attacks on second. | ||
| 93 | Poison
Common
|
TOXIC
| 40 | 100 | Poisons. May lower opponent's Special Defense. | ||
| 94 | Venom
Uncommon
|
TOXIC
| 65 | 100 | May poison opponent. | ||
| 95 | Pathogen
Rare
|
TOXIC
| - | 90 | Badly poisons opponent. | ||
| 96 | Mist
Common
|
WATER
| 65 | 100 | May lower opponent's Speed. | ||
| 97 | Whirlpool
Uncommon
|
WATER
| 35 | 85 | Traps opponent, damaging them for 4-5 turns. | ||
| 98 | Hydrate
Uncommon
|
WATER
| - | - | Drastically raises user's Sp. Defense. | ||
| 99 | High Tide
Rare
|
WATER
| 100 | 90 | High critical hit ratio. | ||
| 100 | Firehose
Rare
|
WATER
| 110 | 80 | May lower opponent's Speed. |
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